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assetBundleVariant: diff --git a/xiaofang/Assets/Script/Character/CharacterInturn.cs b/xiaofang/Assets/Script/Character/CharacterInturn.cs index 572b6030..ee246603 100644 --- a/xiaofang/Assets/Script/Character/CharacterInturn.cs +++ b/xiaofang/Assets/Script/Character/CharacterInturn.cs @@ -10,8 +10,7 @@ public class CharacterInturn : MonoBehaviour private Button connectgun;//连接水枪按钮 private Button connectfa;//连接水阀按钮 private Button openfa;//打开水阀按钮 - //private Image Timermusk; - //private Text TimerText; + private CharacterAin Characterain; @@ -19,6 +18,7 @@ public class CharacterInturn : MonoBehaviour public GameObject cha; public GameObject xfs; + private GameObject timer; // Start is called before the first frame update void Start() @@ -30,8 +30,6 @@ public class CharacterInturn : MonoBehaviour connectgun = GameObject.Find("Canvas/xfs/ConnectGun").GetComponent