新增NpcMove接口
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@ -233,7 +233,6 @@ public class test : MonoBehaviour
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//}
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//}
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//¿ªÊ¼¼Æʱ
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//¿ªÊ¼¼Æʱ
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void RoomStartTime()
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void RoomStartTime()
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{
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{
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@ -310,6 +309,23 @@ public class test : MonoBehaviour
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wEBScriptListener.SendMessageByte(sendData);
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wEBScriptListener.SendMessageByte(sendData);
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}
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}
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public void NpcMove()
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{
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MoveRequest data = new MoveRequest();
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data.RoomId = "168888";
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data.SelectId = 10821;
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WSMessage msg = new WSMessage();
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msg.Module = "move";
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msg.ServiceName = "MoveNpc";
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msg.Data = ByteString.CopyFrom(ProtoBufffer.Serialize(data));
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byte[] sendData = ProtoBufffer.Serialize(msg);
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WSMessage deinfo = ProtoBufffer.DeSerialize<WSMessage>(sendData);
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MoveRequest login = ProtoBufffer.DeSerialize<MoveRequest>(deinfo.Data.ToByteArray());
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Debug.Log("==========Ñ¡Ôñ·Ïß");
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//BroadcastFrameMsg.FramesFieldNumber
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wEBScriptListener.SendMessageByte(sendData);
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}
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@ -325,7 +341,7 @@ public class test : MonoBehaviour
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if (wEBScriptListener != null)
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if (wEBScriptListener != null)
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{
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{
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lodingWebSocket();
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lodingWebSocket();
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//JoinRoom();
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JoinRoom();
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Heartbeat();
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Heartbeat();
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//BroadcastMessage();
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//BroadcastMessage();
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//UpFps();
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//UpFps();
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@ -336,6 +352,7 @@ public class test : MonoBehaviour
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//Location();
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//Location();
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//TaskTrigger();
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//TaskTrigger();
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//TaskUpdateRequest();
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//TaskUpdateRequest();
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NpcMove();
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}
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}
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//int index = 0;
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//int index = 0;
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//while (true)
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//while (true)
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@ -522,7 +539,7 @@ public class test : MonoBehaviour
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//¸üÐÂÈÎÎñ
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//¸üÐÂÈÎÎñ
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case "task.UpdateTask":
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case "task.UpdateTask":
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Debug.Log("-----------task.TaskTrigger");
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Debug.Log("-----------task.TaskTrigger");
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TaskUpdateRequest taskUpdateRequest = ProtoBufffer.DeSerialize<TaskUpdateRequest>(bytes);
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MoveRequest taskUpdateRequest = ProtoBufffer.DeSerialize<MoveRequest>(bytes);
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Debug.Log(taskUpdateRequest);
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Debug.Log(taskUpdateRequest);
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break;
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break;
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@ -534,6 +551,14 @@ public class test : MonoBehaviour
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Debug.Log(requestObject);
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Debug.Log(requestObject);
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break;
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break;
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//¶ÔÏó´¥·¢²Ù×÷
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case "move.MoveNpc":
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Debug.Log("-----------move.MoveNpc");
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MoveRequest moveRequest = ProtoBufffer.DeSerialize<MoveRequest>(bytes);
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Debug.Log(moveRequest);
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break;
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@ -7853,7 +7853,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 810501276}
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m_GameObject: {fileID: 810501276}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -18.09, y: 0.5, z: 35.56}
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m_LocalPosition: {x: 30, y: 0.5, z: 22.74}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@ -10869,6 +10869,10 @@ PrefabInstance:
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--- !u!1 &1124162635 stripped
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--- !u!1 &1124162635 stripped
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