|
886b713b94
|
调接口
|
2024-12-29 17:50:20 +08:00 |
|
|
f07db0d476
|
npc寻路
|
2024-12-29 16:48:19 +08:00 |
|
huyulong
|
023dd663e1
|
加入房间
|
2024-12-29 15:03:13 +08:00 |
|
huyulong
|
ae3f0e4b32
|
整理的同步代码
|
2024-12-28 14:10:54 +08:00 |
|
|
c742aa03e0
|
CCCCSSSSSSS
|
2024-12-27 17:45:19 +08:00 |
|
杨号敬
|
8c2282dc95
|
摄像头bug
|
2024-12-25 22:49:24 +08:00 |
|
杨号敬
|
6814e21b64
|
1225bug修改
|
2024-12-25 22:08:40 +08:00 |
|
杨号敬
|
8ae97dee20
|
相机移动bug
|
2024-12-25 17:06:23 +08:00 |
|
杨号敬
|
48e66423e6
|
灭火,水管,任务消防栓,水枪,摄像头BUG
|
2024-12-25 11:12:18 +08:00 |
|
杨号敬
|
1b6e787ec6
|
丢弃按钮,捡起按钮
|
2024-12-24 22:01:21 +08:00 |
|
huyulong
|
c6133bdfd3
|
打包第一版
|
2024-12-24 19:28:00 +08:00 |
|
|
4427015945
|
小小提交一下,就一下下
|
2024-12-23 19:12:48 +08:00 |
|
huyulong
|
45e22987c0
|
播放动画时细节跳转
|
2024-12-23 17:28:00 +08:00 |
|
huyulong
|
598d2ebc44
|
npc的状态
|
2024-12-23 09:55:15 +08:00 |
|
huyulong
|
018d26e6dd
|
玩家状态
|
2024-12-19 18:54:12 +08:00 |
|
huyulong
|
56bcbc38ae
|
字号调整
|
2024-12-19 17:14:14 +08:00 |
|
huyulong
|
bb176dd6eb
|
可交互的提示,目标点提示
|
2024-12-19 16:06:06 +08:00 |
|
huyulong
|
a9b7d0022d
|
拖动视角,可交互对象和任务添加
|
2024-12-19 15:04:19 +08:00 |
|
huyulong
|
4b79e37679
|
视角摇杆控制
|
2024-12-19 11:54:47 +08:00 |
|
huyulong
|
7f82478353
|
配电箱的提示UI
|
2024-12-18 20:42:08 +08:00 |
|
huyulong
|
a667d525be
|
相机移动的调整
|
2024-12-18 19:21:11 +08:00 |
|
huyulong
|
840e0cd26e
|
相机控制旋转动画
|
2024-12-18 16:35:39 +08:00 |
|
huyulong
|
bd16418df5
|
相机控制
|
2024-12-18 11:17:37 +08:00 |
|
杨号敬
|
d98d907ca2
|
NPctext
|
2024-12-16 10:24:19 +08:00 |
|
huyulong
|
9233e9377d
|
111
|
2024-12-16 09:42:44 +08:00 |
|
huyulong
|
44894803bb
|
npc生成逻辑
|
2024-12-13 17:48:37 +08:00 |
|
huyulong
|
e1942ce8f5
|
任务的逻辑及相关脚本的添加,NPC移动的逻辑改动
|
2024-12-13 17:19:27 +08:00 |
|
huyulong
|
d9af993db4
|
添加了NPC的管理类NPCController
|
2024-12-12 18:51:08 +08:00 |
|
huyulong
|
5d36ff9f2f
|
两个测试按钮,用来测试npc移动
|
2024-12-12 17:18:12 +08:00 |
|
huyulong
|
7217b04390
|
任务相关的变量加入
|
2024-12-12 11:04:48 +08:00 |
|
huyulong
|
a1787fd70d
|
UI界面的命名规范
|
2024-12-11 17:41:14 +08:00 |
|
huyulong
|
99d2d7a7e8
|
修复prefab丢失bug
|
2024-12-11 17:07:18 +08:00 |
|
huyulong
|
f43fe7bf66
|
修复冲突
|
2024-12-11 17:00:42 +08:00 |
|
huyulong
|
da9598e483
|
Test
|
2024-12-11 16:55:55 +08:00 |
|
huyulong
|
f122a2e268
|
UI相关逻辑
|
2024-12-11 16:51:06 +08:00 |
|
|
5f5bc751f3
|
修改
|
2024-12-11 15:53:49 +08:00 |
|
huyulong
|
b66fe5fb38
|
FreePanel01相关UI逻辑
|
2024-12-11 11:10:48 +08:00 |
|
huyulong
|
ca14e5e3cb
|
第二个UI场景
|
2024-12-09 22:47:49 +08:00 |
|
huyulong
|
44a81c31a7
|
人物受伤屏幕闪红
|
2024-12-06 15:15:30 +08:00 |
|
huyulong
|
13f74a2139
|
add
|
2024-12-05 09:21:07 +08:00 |
|
huyulong
|
3e3888fb9c
|
扣血逻辑
|
2024-12-04 16:40:48 +08:00 |
|
huyulong
|
5baf3a71b5
|
我盖
|
2024-12-04 15:05:38 +08:00 |
|
huyulong
|
724b00c690
|
灭火器位置,角色的基类
|
2024-12-04 10:58:48 +08:00 |
|
huyulong
|
44c0e6f8c9
|
test
|
2024-12-03 22:02:01 +08:00 |
|
huyulong
|
b302e7fc00
|
加了Dotween和NPC的基类
|
2024-12-02 17:09:34 +08:00 |
|
huyulong
|
e56213a52d
|
更改模型结构,方便以后更改人物模型
|
2024-12-02 15:09:22 +08:00 |
|