huyulong
|
609550513f
|
add
|
2024-12-14 16:01:31 +08:00 |
|
huyulong
|
3d84708b83
|
npc暂时不能移动
|
2024-12-14 15:43:47 +08:00 |
|
huyulong
|
ce8b5533af
|
NPC寻路还有一点问题
|
2024-12-13 20:18:23 +08:00 |
|
huyulong
|
87574c81d7
|
重新烘焙
|
2024-12-13 19:46:36 +08:00 |
|
huyulong
|
c23857dde6
|
add模型
|
2024-12-13 19:40:55 +08:00 |
|
huyulong
|
e1942ce8f5
|
任务的逻辑及相关脚本的添加,NPC移动的逻辑改动
|
2024-12-13 17:19:27 +08:00 |
|
huyulong
|
397c98dbb3
|
navmesh烘焙路径
|
2024-12-13 10:17:50 +08:00 |
|
huyulong
|
630a853c21
|
将npc移动改成navmesh的方法移动
|
2024-12-13 09:43:21 +08:00 |
|
huyulong
|
7464bc59ce
|
add
|
2024-12-12 19:58:12 +08:00 |
|
huyulong
|
8216fd8b4b
|
addd
|
2024-12-12 17:18:53 +08:00 |
|
huyulong
|
5d36ff9f2f
|
两个测试按钮,用来测试npc移动
|
2024-12-12 17:18:12 +08:00 |
|
huyulong
|
df42382aa8
|
新增NpcMove接口
|
2024-12-12 17:00:17 +08:00 |
|
huyulong
|
4c012fd4b6
|
Npc生成和移动时x反转的修复
|
2024-12-12 15:48:41 +08:00 |
|
huyulong
|
8b3f6cf36c
|
场景模型更换
|
2024-12-12 15:37:38 +08:00 |
|
huyulong
|
3465b0042c
|
NPC生成和移动
|
2024-12-12 15:06:30 +08:00 |
|
huyulong
|
7217b04390
|
任务相关的变量加入
|
2024-12-12 11:04:48 +08:00 |
|
huyulong
|
a1787fd70d
|
UI界面的命名规范
|
2024-12-11 17:41:14 +08:00 |
|
huyulong
|
f43fe7bf66
|
修复冲突
|
2024-12-11 17:00:42 +08:00 |
|
huyulong
|
da9598e483
|
Test
|
2024-12-11 16:55:55 +08:00 |
|
huyulong
|
f122a2e268
|
UI相关逻辑
|
2024-12-11 16:51:06 +08:00 |
|
huyulong
|
f0b9f206aa
|
Taskjson的添加和Language文件的更新
|
2024-12-11 16:05:50 +08:00 |
|
|
5f5bc751f3
|
修改
|
2024-12-11 15:53:49 +08:00 |
|
huyulong
|
7506bda817
|
UI相关逻辑
|
2024-12-11 14:24:06 +08:00 |
|
huyulong
|
b66fe5fb38
|
FreePanel01相关UI逻辑
|
2024-12-11 11:10:48 +08:00 |
|
huyulong
|
1011de6d2d
|
自由行动第一个UI
|
2024-12-09 19:42:46 +08:00 |
|
huyulong
|
e170fc08c3
|
Select表的添加和读取
|
2024-12-09 11:56:53 +08:00 |
|
huyulong
|
e4c0491f53
|
任务栏的按钮调整
|
2024-12-09 09:46:52 +08:00 |
|
huyulong
|
e4f4fdf66e
|
add
|
2024-12-06 17:43:38 +08:00 |
|
huyulong
|
33c0586519
|
boy1材质和贴图
|
2024-12-06 17:24:23 +08:00 |
|
huyulong
|
00c4e2bc74
|
测试boy模型完毕,动作可用
|
2024-12-06 16:43:56 +08:00 |
|
huyulong
|
76b7259a13
|
任务隐藏和显示的动画
|
2024-12-06 16:24:45 +08:00 |
|
huyulong
|
44a81c31a7
|
人物受伤屏幕闪红
|
2024-12-06 15:15:30 +08:00 |
|
huyulong
|
8729b82472
|
任务相关逻辑,以及任务显示逻辑
|
2024-12-06 11:29:20 +08:00 |
|
huyulong
|
47787b8bfd
|
任务接口和相关函数
|
2024-12-05 20:21:15 +08:00 |
|
huyulong
|
7496a6effd
|
更新common文件,将相关proto文件移到项目中,任务系统UI和json读取
|
2024-12-05 16:31:46 +08:00 |
|
huyulong
|
13f74a2139
|
add
|
2024-12-05 09:21:07 +08:00 |
|
huyulong
|
3e3888fb9c
|
扣血逻辑
|
2024-12-04 16:40:48 +08:00 |
|
huyulong
|
724b00c690
|
灭火器位置,角色的基类
|
2024-12-04 10:58:48 +08:00 |
|
huyulong
|
e56213a52d
|
更改模型结构,方便以后更改人物模型
|
2024-12-02 15:09:22 +08:00 |
|
huyulong
|
c7464b65c7
|
add
|
2024-12-02 10:48:25 +08:00 |
|
huyulong
|
5382863b0b
|
add 接口相关代码
|
2024-11-23 14:08:04 +08:00 |
|
|
b1edcafa6c
|
舒
|
2024-11-20 14:58:50 +08:00 |
|
huyulong
|
157401732c
|
修改
|
2024-11-20 14:37:08 +08:00 |
|