huyulong
|
e170fc08c3
|
Select表的添加和读取
|
2024-12-09 11:56:53 +08:00 |
|
huyulong
|
e4c0491f53
|
任务栏的按钮调整
|
2024-12-09 09:46:52 +08:00 |
|
huyulong
|
e4f4fdf66e
|
add
|
2024-12-06 17:43:38 +08:00 |
|
huyulong
|
33c0586519
|
boy1材质和贴图
|
2024-12-06 17:24:23 +08:00 |
|
huyulong
|
00c4e2bc74
|
测试boy模型完毕,动作可用
|
2024-12-06 16:43:56 +08:00 |
|
huyulong
|
76b7259a13
|
任务隐藏和显示的动画
|
2024-12-06 16:24:45 +08:00 |
|
huyulong
|
44a81c31a7
|
人物受伤屏幕闪红
|
2024-12-06 15:15:30 +08:00 |
|
huyulong
|
8729b82472
|
任务相关逻辑,以及任务显示逻辑
|
2024-12-06 11:29:20 +08:00 |
|
huyulong
|
47787b8bfd
|
任务接口和相关函数
|
2024-12-05 20:21:15 +08:00 |
|
huyulong
|
7496a6effd
|
更新common文件,将相关proto文件移到项目中,任务系统UI和json读取
|
2024-12-05 16:31:46 +08:00 |
|
huyulong
|
13f74a2139
|
add
|
2024-12-05 09:21:07 +08:00 |
|
huyulong
|
3e3888fb9c
|
扣血逻辑
|
2024-12-04 16:40:48 +08:00 |
|
huyulong
|
724b00c690
|
灭火器位置,角色的基类
|
2024-12-04 10:58:48 +08:00 |
|
huyulong
|
e56213a52d
|
更改模型结构,方便以后更改人物模型
|
2024-12-02 15:09:22 +08:00 |
|
huyulong
|
c7464b65c7
|
add
|
2024-12-02 10:48:25 +08:00 |
|
huyulong
|
5382863b0b
|
add 接口相关代码
|
2024-11-23 14:08:04 +08:00 |
|
|
b1edcafa6c
|
舒
|
2024-11-20 14:58:50 +08:00 |
|
huyulong
|
157401732c
|
修改
|
2024-11-20 14:37:08 +08:00 |
|