using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LoadScene : MonoBehaviour { public Button nextBtn; public Button yesBtn; // Start is called before the first frame update void Start() { nextBtn.onClick.AddListener(OnClickNextBtn); yesBtn.onClick.AddListener(OnClickYesBtn); } private void OnClickYesBtn() { //这里写应用场景的代码逻辑 } public void OnClickNextBtn() { SceneManager.LoadScene("Schedule_a_walkthrough"); } // Update is called once per frame void Update() { } }