using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CharacterInturn : MonoBehaviour { private Button recubtn;//救援按钮 private Button disbtn;//配电箱按钮 private Button connectgun;//连接水枪按钮 private Button connectfa;//连接水阀按钮 private Button openfa;//打开水阀按钮 private CharacterAin Characterain; private int XfsStep = 0; public GameObject cha; public GameObject xfs; private GameObject timer; // Start is called before the first frame update void Start() { xfs = GameObject.Find("Canvas/xfs"); recubtn = GameObject.Find("Canvas/Recuse").GetComponent