BEFORE YOU START: - you need Unity 2021.3+ - you need HD SRP pipline 12.3 or higher - there is wind prefab which will manage wind at your scene Be patient HD RP tech is so fluid... we coudn't follow every beta version Step 1 - Import our HD RP 12.1 Unity 2021.3 Fire and Smoke compatibility pack Step 2 - Render setup. - !!!! IMPORTANT !!!! Open "Project settings" ->"Gaphics"-> "HDRP global settings" -> "Diffusion Profile Assets" NM_SSSSettings_Smoke Without this smoke materials will not become affected by scattering and they will look wrong.