using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class Panel : MonoBehaviour { public Button choseJuBenSettingBtn; public Button emergencySettingBtn; public Button peoplePublishBtn; public Button materialReserveBtn; public Button dateSelectionBtn; public Text name; public Button sureBtn;//确认信息按钮 // Start is called before the first frame update void Start() { } //处理点击选择剧本按钮 public void ClickChoseJuBenSettingBtn() { } //处理点击应急人员配置按钮 public void ClickEmergencySettingBtn() { } //处理点击疏散人群公布按钮 public void ClickPeoplePublishBtn() { } //处理点击应急物资储备按钮 public void ClickMaterialReserveBtn() { } //处理点击选择演练日期按钮 public void ClickDateSelectionBtn() { } //处理点击确认按钮 public void ClickSureBtn() { SceneManager.LoadScene("Schedule_a_walkthrough"); } // Update is called once per frame void Update() { } }