using System.Collections; using System.Collections.Generic; using UnityEngine; public class PicXFS : MonoBehaviour { public GameObject Hand; // Start is called before the first frame update void Start() { } public void picXFS() { } public void pickXFS() { } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Q)) { picXFS(); } if (Input.GetKeyDown(KeyCode.F)) { pickXFS(); } } }