using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class test111 : MonoBehaviour { // Start is called before the first frame update public Canvas canvas1; public Canvas canvas2; public Camera camera1; void Start() { if (ReadRoom.instance.isenter) { Debug.Log(ReadRoom.instance.isenter); canvas1.gameObject.SetActive(false); canvas2.gameObject.SetActive(true); camera1.gameObject.SetActive(true); } else { canvas1.gameObject.SetActive(false); canvas2.gameObject.SetActive(true); camera1.gameObject.SetActive(true); } } // Update is called once per frame void Update() { } }