using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Chooselitem8 : MonoBehaviour { public GameObject prefab; public Transform PrefabTransform; public Text text; public static Chooselitem8 Instance; public JSONReader JSONReader; public void Start() { Instance = this; } public void CreateItem(int ID) { GameObject newitem=Instantiate(prefab,PrefabTransform); foreach (var item in JSONReader.LanguageDictionary) { Language languageData = item.Value; if (languageData.ID==ID) { text.text=languageData.Text; } } } }