using System.Collections; using System.Collections.Generic; using UnityEngine; public class createTemplateInfo : Singleton { public string templateName;//模板名称 public string sceneId;//场景编号 public string subjectId;//科目编号 public string isTemplate;//是否保存为模板 public string mode;//模式 public List playerList;//玩家列表 public List npcList;//Npc列表 public List materialList;//设备列表 // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }