using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace Bitsplash.DatePicker { public class DatePickerStandardInput : DatePickerInput { public override MultipleSelectionInputValue MultipleSelectionValue { get { if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.RightCommand) || Input.GetKey(KeyCode.LeftCommand)) return MultipleSelectionInputValue.Append; if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) return MultipleSelectionInputValue.Append; return MultipleSelectionInputValue.Singular; } } } }