using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine.UI; namespace Bitsplash.DatePicker { /// /// this is a UI.Text implementation of the drop down /// public class DatePickerDropDown : DatePickerDropDownBase { public Text Label; protected override void SetText(string text) { if (Label != null) Label.text = text; } } }