using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class test1 : Base { // Start is called before the first frame update async void Start() { GetComponent().sprite = await GlobalObj.GetComponent().LoadImageAsync("https://fantasymonster-app.oss-cn-hangzhou.aliyuncs.com/goods/mall/c7860d8909194d479b6f27ccb922e863.png"); } // Update is called once per frame void Update() { } }