_xiaofang/xiaofang/Assets/Script/task/TaskMgr.cs
2024-10-21 17:21:28 +08:00

66 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TaskMgr : MonoBehaviour
{
public static TaskMgr instance;
public int tasktime;
public bool taskbool ;
void Awake()
{
taskbool = true;
instance = this;
tasktime = 300;
}
// Update is called once per frame
public void setText(Text tx)
{
tx.text = "slkjfla" +"("+ SetTime(tasktime)+")";
Debug.Log(tasktime);
if (tasktime > 0)
{
taskbool = true;
tasktime--;
}
else
{
taskbool = false;
}
}
private string SetTime(int time)
{
string tm="";
int hour, sec, miao;
hour = time / 3600;
sec = time / 60;
miao = time %60;
tm += hour.ToString();
tm += sec.ToString()+":";
if (miao == 0)
{
tm += "00";
}
else
{
tm += miao.ToString();
}
//tm = ""+ hour + "" + sec + ":" + "" + miao;
return tm;
}
}