56 lines
1.0 KiB
C#
56 lines
1.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ClassMate : MonoBehaviour
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{
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public JueseChoicePop jueseChoicePop;
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public Text classmatename;
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public string s;
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public Button otherButton;
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public Button button;
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public bool isClear = false;
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public bool isBeSet = false;
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// Start is called before the first frame update
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//void Start()
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//{
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// button.onClick.AddListener(Click);
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// s = classmatename.text;
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//}
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//public void Click()
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//{
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// if(isBeSet == false)
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// {
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// jueseChoicePop.SetClassMate(this);
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// }
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// else
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// {
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// //jueseChoicePop.ChangeClassMate();
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// }
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//}
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//public void SetJc(JueseChoicePop jc)
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//{
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// jueseChoicePop = jc;
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//}
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//public void setName()
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//{
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// classmatename.text = s;
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//}
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//// Update is called once per frame
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//void Update()
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//{
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//}
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}
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