25 lines
483 B
C#
25 lines
483 B
C#
using UnityEngine;
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using System.Collections;
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namespace Obi
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{
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public struct ParticlePair
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{
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public int first;
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public int second;
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public ParticlePair(int first, int second)
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{
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this.first = first;
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this.second = second;
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}
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public int this[int index]
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{
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get { return index == 0 ? first : second; }
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set { if (index == 0) first = value; else second = value; }
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}
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}
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}
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