_xiaofang/xiaofang/Assets/Obi/Scripts/Common/DataStructures/VInt4.cs
杨号敬 bcc74f0465 add
2024-12-18 02:18:45 +08:00

42 lines
831 B
C#

using System;
using System.Runtime.InteropServices;
#if (OBI_MATHEMATICS)
using Unity.Mathematics;
#endif
namespace Obi
{
[Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct VInt4
{
public int x;
public int y;
public int z;
public int w;
public VInt4(int x, int y, int z, int w)
{
this.x = x;
this.y = y;
this.z = z;
this.w = w;
}
public VInt4(int x)
{
this.x = x;
this.y = x;
this.z = x;
this.w = x;
}
#if (OBI_MATHEMATICS)
public static implicit operator VInt4(int4 i) => new VInt4(i.x, i.y, i.z, i.w);
public static implicit operator int4(VInt4 i) => new int4(i.x, i.y, i.z, i.w);
#endif
}
}