84 lines
1.1 KiB
C#
84 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class Panel : MonoBehaviour
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{
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public Button choseJuBenSettingBtn;
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public Button emergencySettingBtn;
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public Button peoplePublishBtn;
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public Button materialReserveBtn;
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public Button dateSelectionBtn;
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public Text name;
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public Button sureBtn;//确认信息按钮
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// Start is called before the first frame update
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void Start()
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{
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}
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//处理点击选择剧本按钮
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public void ClickChoseJuBenSettingBtn()
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{
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}
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//处理点击应急人员配置按钮
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public void ClickEmergencySettingBtn()
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{
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}
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//处理点击疏散人群公布按钮
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public void ClickPeoplePublishBtn()
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{
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}
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//处理点击应急物资储备按钮
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public void ClickMaterialReserveBtn()
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{
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}
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//处理点击选择演练日期按钮
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public void ClickDateSelectionBtn()
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{
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}
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//处理点击确认按钮
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public void ClickSureBtn()
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{
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SceneManager.LoadScene("Schedule_a_walkthrough");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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