_xiaofang/xiaofang/Assets/a_res/Joystick Pack/Examples/JoystickPlayerExample.cs
2024-10-21 18:10:46 +08:00

16 lines
482 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JoystickPlayerExample : MonoBehaviour
{
public float speed;
public VariableJoystick variableJoystick;
public Rigidbody rb;
public void FixedUpdate()
{
Vector3 direction = Vector3.forward * variableJoystick.Vertical + Vector3.right * variableJoystick.Horizontal;
rb.AddForce(direction * speed * Time.fixedDeltaTime, ForceMode.VelocityChange);
}
}