25 lines
512 B
C#
25 lines
512 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CharacterAttribute
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{
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[Header("需要显示的")]
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public float hp;//血量
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public int defend;//抗火
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[Header("内部数据")]
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public int ID;
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public string Note;
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public string Name;
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public string PlayScript;
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public string ResPath;
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public string State1;
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public string StateRes1;
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public string State2;
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public string StateRes2;
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public string Stats1;
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public string Stats2;
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}
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