_xiaofang/xiaofang/Assets/Obi/Editor/RopeAndRod/ObiRodEditor.cs
杨号敬 bcc74f0465 add
2024-12-18 02:18:45 +08:00

217 lines
9.1 KiB
C#

using UnityEditor;
using UnityEditor.EditorTools;
using UnityEditorInternal;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Obi
{
[CustomEditor(typeof(ObiRod))]
public class ObiRodEditor : Editor
{
[MenuItem("GameObject/3D Object/Obi/Obi Rod", false, 301)]
static void CreateObiRod(MenuCommand menuCommand)
{
GameObject go = new GameObject("Obi Rod", typeof(ObiRod), typeof(ObiRopeExtrudedRenderer));
var renderer = go.GetComponent<ObiRopeExtrudedRenderer>();
renderer.material = ObiEditorUtils.GetDefaultMaterial();
ObiEditorUtils.PlaceActorRoot(go, menuCommand);
}
ObiRod actor;
SerializedProperty rodBlueprint;
SerializedProperty collisionMaterial;
SerializedProperty selfCollisions;
SerializedProperty surfaceCollisions;
SerializedProperty stretchShearConstraintsEnabled;
SerializedProperty stretchCompliance;
SerializedProperty shear1Compliance;
SerializedProperty shear2Compliance;
SerializedProperty bendTwistConstraintsEnabled;
SerializedProperty torsionCompliance;
SerializedProperty bend1Compliance;
SerializedProperty bend2Compliance;
SerializedProperty plasticYield;
SerializedProperty plasticCreep;
SerializedProperty aerodynamicsEnabled;
SerializedProperty drag;
SerializedProperty lift;
SerializedProperty chainConstraintsEnabled;
SerializedProperty tightness;
GUIStyle editLabelStyle;
public void OnEnable()
{
actor = (ObiRod)target;
rodBlueprint = serializedObject.FindProperty("m_RodBlueprint");
collisionMaterial = serializedObject.FindProperty("m_CollisionMaterial");
selfCollisions = serializedObject.FindProperty("m_SelfCollisions");
surfaceCollisions = serializedObject.FindProperty("m_SurfaceCollisions");
stretchShearConstraintsEnabled = serializedObject.FindProperty("_stretchShearConstraintsEnabled");
stretchCompliance = serializedObject.FindProperty("_stretchCompliance");
shear1Compliance = serializedObject.FindProperty("_shear1Compliance");
shear2Compliance = serializedObject.FindProperty("_shear2Compliance");
bendTwistConstraintsEnabled = serializedObject.FindProperty("_bendTwistConstraintsEnabled");
torsionCompliance = serializedObject.FindProperty("_torsionCompliance");
bend1Compliance = serializedObject.FindProperty("_bend1Compliance");
bend2Compliance = serializedObject.FindProperty("_bend2Compliance");
plasticYield = serializedObject.FindProperty("_plasticYield");
plasticCreep = serializedObject.FindProperty("_plasticCreep");
aerodynamicsEnabled = serializedObject.FindProperty("_aerodynamicsEnabled");
drag = serializedObject.FindProperty("_drag");
lift = serializedObject.FindProperty("_lift");
chainConstraintsEnabled = serializedObject.FindProperty("_chainConstraintsEnabled");
tightness = serializedObject.FindProperty("_tightness");
}
private void DoEditButton()
{
using (new EditorGUI.DisabledScope(actor.rodBlueprint == null))
{
EditorGUILayout.BeginHorizontal();
GUILayout.Space(EditorGUIUtility.labelWidth);
EditorGUI.BeginChangeCheck();
bool edit = GUILayout.Toggle(ToolManager.activeToolType == typeof(ObiPathEditor), new GUIContent(Resources.Load<Texture2D>("EditCurves")), "Button", GUILayout.MaxWidth(36), GUILayout.MaxHeight(24));
EditorGUILayout.LabelField("Edit path", editLabelStyle, GUILayout.ExpandHeight(true), GUILayout.MaxHeight(24));
if (EditorGUI.EndChangeCheck())
{
if (edit)
ToolManager.SetActiveTool<ObiPathEditor>();
else
ToolManager.RestorePreviousPersistentTool();
SceneView.RepaintAll();
}
EditorGUILayout.EndHorizontal();
}
}
public override void OnInspectorGUI()
{
if (editLabelStyle == null)
{
editLabelStyle = new GUIStyle(GUI.skin.label);
editLabelStyle.alignment = TextAnchor.MiddleLeft;
}
serializedObject.UpdateIfRequiredOrScript();
if (actor.rodBlueprint != null && actor.rodBlueprint.path.ControlPointCount < 2)
{
actor.rodBlueprint.GenerateImmediate();
}
using (new EditorGUI.DisabledScope(ToolManager.activeToolType == typeof(ObiPathEditor)))
{
GUILayout.BeginHorizontal();
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(rodBlueprint, new GUIContent("Blueprint"));
if (actor.rodBlueprint == null)
{
if (GUILayout.Button("Create", EditorStyles.miniButton, GUILayout.MaxWidth(80)))
{
string path = EditorUtility.SaveFilePanel("Save blueprint", "Assets/", "RodBlueprint", "asset");
if (!string.IsNullOrEmpty(path))
{
path = FileUtil.GetProjectRelativePath(path);
ObiRodBlueprint asset = ScriptableObject.CreateInstance<ObiRodBlueprint>();
AssetDatabase.CreateAsset(asset, path);
AssetDatabase.SaveAssets();
actor.rodBlueprint = asset;
}
}
}
if (EditorGUI.EndChangeCheck())
{
foreach (var t in targets)
{
(t as ObiRod).RemoveFromSolver();
(t as ObiRod).ClearState();
}
serializedObject.ApplyModifiedProperties();
foreach (var t in targets)
(t as ObiRod).AddToSolver();
}
GUILayout.EndHorizontal();
}
DoEditButton();
EditorGUILayout.Space();
EditorGUILayout.LabelField("Collisions", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(collisionMaterial, new GUIContent("Collision material"));
EditorGUILayout.PropertyField(selfCollisions, new GUIContent("Self collisions"));
EditorGUILayout.PropertyField(surfaceCollisions, new GUIContent("Surface-based collisions"));
EditorGUILayout.Space();
ObiEditorUtils.DoToggleablePropertyGroup(stretchShearConstraintsEnabled, new GUIContent("Stretch & Shear Constraints", Resources.Load<Texture2D>("Icons/ObiStretchShearConstraints Icon")),
() => {
EditorGUILayout.PropertyField(stretchCompliance, new GUIContent("Stretch compliance"));
EditorGUILayout.PropertyField(shear1Compliance, new GUIContent("Shear compliance X"));
EditorGUILayout.PropertyField(shear2Compliance, new GUIContent("Shear compliance Y"));
});
ObiEditorUtils.DoToggleablePropertyGroup(bendTwistConstraintsEnabled, new GUIContent("Bend & Twist Constraints", Resources.Load<Texture2D>("Icons/ObiBendTwistConstraints Icon")),
() => {
EditorGUILayout.PropertyField(torsionCompliance, new GUIContent("Torsion compliance"));
EditorGUILayout.PropertyField(bend1Compliance, new GUIContent("Bend compliance X"));
EditorGUILayout.PropertyField(bend2Compliance, new GUIContent("Bend compliance Y"));
EditorGUILayout.PropertyField(plasticYield, new GUIContent("Plastic yield"));
EditorGUILayout.PropertyField(plasticCreep, new GUIContent("Plastic creep"));
});
ObiEditorUtils.DoToggleablePropertyGroup(aerodynamicsEnabled, new GUIContent("Aerodynamics", Resources.Load<Texture2D>("Icons/ObiAerodynamicConstraints Icon")),
() => {
EditorGUILayout.PropertyField(drag, new GUIContent("Drag"));
EditorGUILayout.PropertyField(lift, new GUIContent("Lift"));
});
ObiEditorUtils.DoToggleablePropertyGroup(chainConstraintsEnabled, new GUIContent("Chain Constraints", Resources.Load<Texture2D>("Icons/ObiChainConstraints Icon")),
() => {
EditorGUILayout.PropertyField(tightness, new GUIContent("Tightness"));
});
if (GUI.changed)
serializedObject.ApplyModifiedProperties();
}
[DrawGizmo(GizmoType.Selected)]
private static void DrawGizmos(ObiRod actor, GizmoType gizmoType)
{
Handles.color = Color.white;
if (actor.rodBlueprint != null)
ObiPathHandles.DrawPathHandle(actor.rodBlueprint.path, actor.transform.localToWorldMatrix, actor.rodBlueprint.thickness ,20);
}
}
}