33 lines
638 B
C#
33 lines
638 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class DiStributionbox : MonoBehaviour
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{
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private Button disbtn;
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// Start is called before the first frame update
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void Awake()
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{
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disbtn = GameObject.Find("Canvas/Distribution box").GetComponent<Button>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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disbtn.gameObject.SetActive(true);
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}
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private void OnTriggerExit(Collider other)
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{
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disbtn.gameObject.SetActive(false);
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}
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}
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