_xiaofang/xiaofang/Assets/Obi/Editor/RopeAndRod/ObiPathSmootherEditor.cs
杨号敬 bcc74f0465 add
2024-12-18 02:18:45 +08:00

38 lines
744 B
C#

using UnityEditor;
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Obi
{
[CustomEditor(typeof(ObiPathSmoother), true), CanEditMultipleObjects]
public class ObiPathSmootherEditor : Editor
{
ObiPathSmoother shape;
public void OnEnable()
{
shape = (ObiPathSmoother)target;
}
public override void OnInspectorGUI()
{
serializedObject.UpdateIfRequiredOrScript();
Editor.DrawPropertiesExcluding(serializedObject, "m_Script");
// Apply changes to the serializedProperty
if (GUI.changed)
serializedObject.ApplyModifiedProperties();
}
}
}