xi/Assets/scripts/Game.cs
2024-12-04 09:22:45 +08:00

35 lines
657 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game : MonoBehaviour
{
public static UIManager uiManager;
public static bool isLoaded=false;
private void Awake()
{
if(isLoaded==true)
{
Destroy(gameObject);
}
else
{
isLoaded = true;
DontDestroyOnLoad(gameObject);
uiManager=new UIManager();
uiManager.Init();
}
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}