27 lines
383 B
C#
27 lines
383 B
C#
using UnityEngine;
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using System.Collections;
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public class destroyMe : MonoBehaviour{
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float timer;
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public float deathtimer = 10;
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update ()
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{
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timer += Time.deltaTime;
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if(timer >= deathtimer)
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{
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Destroy(gameObject);
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}
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}
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}
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