RayFire for Unity
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Website:
http://rayfirestudios.com/
Discord:
https://discord.gg/8G98JKj
YouTube channel:
https://www.youtube.com/user/MirVadim
YouTube Tutorial Playlist:
https://www.youtube.com/playlist?list=PLcjScvftXufKA-dLmqvokYnU7zFfKYWk0
Email:
unity@rayfirestudios.com
Skype:
mir-vadim
Unity forum:
https://forum.unity.com/threads/rayfire-for-unity-runtime-demolition-and-fragmentation-plugin.674593/
Twitter:
https://twitter.com/RayFireStudios
Facebook:
https://www.facebook.com/groups/277693911374/
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Unity builds support: 2018.4, 2019, 2020
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Platforms with runtime fragmentation support: Windows, Mac OS X, iOS, Android
Support for other platforms will be added over time.
Already prefragmented objects can be simulated and demolished on any build platforms.
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How to test runtime demolition feature:
Open scene in Assets/RayFire/Tutorial/Scenes/2. Rigid/3 Rigid. Mesh Demolition Types
Start Play Mode
Rock should fall down and demolish all concrete plates.
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