CultivateImmortal/Assets/Scripts/GameObject/TipTool.cs

58 lines
1.2 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using TMPro;
public class TipTool : MonoBehaviour
{
//文字信息
public Text txtInfo;
//上移速度
public float moveSpeed;
//隐藏速度
public float hideSpeed;
//位置
public RectTransform rec;
//透明组件
public CanvasGroup can;
//记录时间
private float addTime;
//起始点
private Vector2 startPos;
void OnEnable()
{
can.alpha = 1;
startPos = rec.localPosition;
}
void Update()
{
addTime += Time.deltaTime;
startPos.y += Time.deltaTime * moveSpeed;
if (startPos.y >= 300f)
{
startPos.y = 300f;
}
else
{
rec.localPosition = startPos;
}
if (addTime >= 1.5f)
{
can.alpha -=Time.deltaTime * hideSpeed;
if (can.alpha<=0)
{
can.alpha = 0;
addTime = 0;
rec.position=Vector3.zero;
PoolMgr.Instance.PushObj(this.gameObject);
}
}
}
public void UpdateTxtInfo(string str)
{
txtInfo.text=str;
}
}