76 lines
1.9 KiB
C#
76 lines
1.9 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class WorldPanel : BasePanel
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{
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//求道
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public Button btnTaoist;
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//签到
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public Button btnSignIn;
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//天榜
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public Button btnList;
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//集市
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public Button btnMarket;
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//祈福
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public Button btnPary;
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//炼器台
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public Button btnChain;
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//降妖除魔
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public Button btnDemon;
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//魔界
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public Button btnDevildom;
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//天书阁
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public Button btnLoft;
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public override void Init()
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{
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//点击求道按钮做什么
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btnTaoist.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<QiudaoPanel>(E_UILayer.System);
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});
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//点击签到按钮做什么
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btnSignIn.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<QianDaoPanel>(E_UILayer.System);
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});
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//点击天榜按钮做什么
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btnList.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<RankPanel>(E_UILayer.System);
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});
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//点击集市按钮做什么
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btnMarket.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<MarketPanel>(E_UILayer.System);
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});
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//点击祈福按钮做什么
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btnPary.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<PrayPanel>(E_UILayer.System);
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});
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//点击炼器台按钮做什么
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btnChain.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<ChainPanel>(E_UILayer.System);
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});
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//点击降妖除魔按钮做什么
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btnDemon.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<XiangmoPanel>(E_UILayer.System);
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});
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//点击魔界按钮做什么
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btnDevildom.onClick.AddListener(() =>
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{
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});
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//点击天书阁按钮做什么
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btnLoft.onClick.AddListener(() =>
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{
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UIManager.Instance.ShowPanel<BookPanel>(E_UILayer.System);
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});
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}
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}
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