CultivateImmortal/Assets/Scripts/GameMgr.cs
2024-11-14 18:15:51 +08:00

15 lines
220 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameMgr:SingletonAutoMono<GameMgr>
{
//玩家是否停止攻击
public bool isStopAtk = true;
void Awake()
{
}
}